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Opengl 2.0 android emulator
Opengl 2.0 android emulator









opengl 2.0 android emulator

Without them, the solution was not compiled. Andriod Virtual Device #2 - ARMv7a, API-16 (Android v.4.1.2), Dummy Virtual Machine ARMv7 Processor.

opengl 2.0 android emulator

NOTE: tested with all emulator's options - "Host Maximum(up to OpenGL ES3.1)", "Compatibility (OpenGL ES1.1/2.0). NOTE: tested with all emulator's OpenGL ES renderers - "SwiftShader," "ANGLE(D3D11)", "ANGLE(D3D9)", "Desktop Native OpenGL". Andriod Virtual Device #1 - x86, API-16 (Android v.4.1.2), GenuineIntel.Virtual CPU (x86).SDL (SDL was excluded from the Solution due to many linker errors related to SDL).OGRE_STRING_USE_CUSTOM_MEMORY_ALLOCATOR 0.OGRE_CONTAINERS_USE_CUSTOM_MEMORY_ALLOCATOR 0.Config defines (for ease of searching, I used a bold font):.

#Opengl 2.0 android emulator for android#

I'm finished compiling/building OGRE v1.10.8 VS2017-Solution for Android and I started testing it.īut I got a runtime error when tested on Android Emulator











Opengl 2.0 android emulator